Since its debut in 2016, more than 1 billion people have downloaded Pokémon Go, which is significantly more than have played every previous entry in the series combined. At its peak, tens of millions of people played monthly, swarming city streets and turning Pokémon Go into the first global real-world video game. It introduced new people to the franchise, and rekindled an interest in lapsed fans.
Often, when a entertainment property reaches that kind of mainstream success, particularly with a streamlined take like Pokémon Go, fans worry about the dumbing down of their beloved games. But that’s not what happened to Pokémon: instead, Pokémon Go inspired a creative boom for the franchise, leading to some of the best, most approachable P...
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