It can be difficult to find time to finish a video game, especially if you only have a few hours a week to play. In our biweekly column Short Play, we suggest video games that can be started and finished in a weekend.
Shortly after the death of her grandfather, Sarah Wright is tasked with cleaning out the attic of his home in rural England. The small room is furnished with a desk, a large grandfather clock, and a curious globe. It’s also full of books and mysteries that Sarah uncovers as she searches through her grandfather’s belongings.
This is the setup for What Never Was, a first-person adventure that feels like a cross between Gone Home and Myst. It’s smaller in scale compared to Gone Home — in What Never Was you only have access to...
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