You can find a lot of Halloween-themed coverage on The Verge, but this week also marked the Mexican holiday Día de Muertos — and the 20th anniversary of Grim Fandango, the classic adventure game that was heavily inspired by it. Grim Fandango was one of the last games from the acclaimed studio LucasArts, and its clever blend of noir pastiche and folklore has earned it acclaim since the very beginning, when GameSpot praised its “great writing and beautiful art direction.”
There’s a less-than-proud tradition of artists ripping off surface-level Día de Muertos imagery, an issue game director Tim Schafer has discussed: “I knew I was appropriating someone else’s culture, so the idea was to be as authentic as possible and do as much research as...
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