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Review: ‘Resident Evil: Welcome to Raccoon City’

Hollywood has struggled turning video games into viable movie franchises for the better part of 30 years, and it’s a little ironic that Paul W.S. Anderson’s Resident Evil would be the one to break the mold, spawning a six-film series that earned over $1.2 billion at the box office.

Removing the active element when transplanting console properties to the big screen as passive experiences instantly eliminates the very thing that makes them so popular in the first place, so we regularly see filmmakers double down on fan service and Easter Eggs to overcompensate. While that’s all well and good, it can often make the lore impenetrable to newcomers, who end up being hit with a barrage of images, references and plot points that mean nothing to anyone outside of the diehards.



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